[NpcAttribute(NpcID.SellItemsInnerPower)] public static void SellItemsInnerPower(Client.GameClient client, ServerSockets.Packet stream, byte Option, string Input, uint id) { //!Make -> MoAli - RankoS - Camila - Momen! Dialog data = new Dialog(client, stream); switch (Option) { case 0: { data.AddText("Hey " + client.Player.Name + " I'm Sell All Of Items One Of 5K And 50K CP[S] .") .AddOption("UniversalConcept(A)&(B)", 1)//614439 .AddOption("SecretofBreath(A)&(B)", 2) .AddOption("DragonTactics(A)&(B)", 3) .AddOption("DoctrineofDeity(A)(B)(C)", 4) .AddOption("DemonRider(A)(B)", 5) //-> 3007113& 3007114 .AddOption("BoundlessHeart(A)(B)(C)", 6) //EpicPower New 3D -> 671439 .AddOption("PuzzleofLife(A)(B)(C)", 7) .AddOption("PackPointsInner", 8) .AddOption("Let~me~think.", 255) .AddAvatar(63).FinalizeDialog(); //}//!Make -> MoAli - RankoS - Camila - Momen! break; } case 1: { if (!client.Inventory.HaveSpace(1)) { client.SendSysMesage("Please Fee up some space 1 Slots."); return; } else if (client.Player.ConquerPoints < 10000) { client.SendSysMesage("You don't have Enough Cps I'm Need 10k Cps."); return; }//!Make -> MoAli - RankoS - Camila - Momen! else { client.Player.ConquerPoints -= 10000; client.Inventory.Add(stream, 3005365); client.Inventory.Add(stream, 3005366); client.SendSysMesage("Congratz you got a UniversalConcept(A)(B) in your inventory."); } break; } case 2: { if (!client.Inventory.HaveSpace(1)) { client.SendSysMesage("Please Fee up some space 1 Slots."); return; } […]