اجمد مهمه كونكر من محمد ياسر - ابداع كونكر - Conquer

اجمد مهمه كونكر من محمد ياسر

تيم تهيس

الكويست عبارة عن المهمات اللى بناخدها من التون و الفونيكس والبيرد اليومية … هتكلم انبى سى المهمة فى اى مدينة هيديلك

كويست عشوائى هتقتل 1000 من الوحش اللى هيحددهولك وترجعله هيديلك مهمة تانية وكدة

ملحوظة (( انا عامل انبى سى واحد ومشغل عليه المدن كلها لو انت حابب تعمل اكتر من انبى سى انت ومزاجك ))

الكويست شغال تمام ب اذن الله

الاول اتروح علي

Entity.cs او player.cs

اتحبث عن

public unsafe class Entity : Writer, IBaseEntity, IMapObject 
    {

تحت القوس حط دول

public bool StartEpic = false; 
        public uint JarsCount = 0; 
        public uint Pheasant = 0; 
        public uint Poltergeist = 0; 
        public uint Bandit = 0; 
        public uint SandMonster = 0; 
        public uint BladeGhost = 0; 
        public uint BlizzardBat = 0; 
        public uint BloodyBat = 0; 
        public uint Birdman = 0; 
        public uint BullMonster = 0; 
        public uint WingedSnake = 0;

بعد كده تروح

MonsterTable.cs

بعد كده تحبث عن ايmonster بيدبا كده ياعني ذي النميس اي حاجه

#region

او ابحثوا عن

#region SnowBansheie

اقفله من السالب وحط تحته او فوقه

 #region NewQuset 

            #region CloudSaintJar Quest 
             
                if (Owner.Name.Contains("Pheasant")) 
                { 
                    if (killer.StartEpic) 
                    { 
                        killer.JarsCount++; 
                        killer.Pheasant++; 
                        if (killer.Pheasant >= 1000) 
                            killer.Owner.MessageBox("okay You Finesh Quest Go Get Prize", p => { p.Entity.Teleport(1002, 309, 338); }, null); 
                    } 
                } 

            #endregion 
            #region CloudSaintJar Quest 
             
                if (Owner.Name.Contains("Poltergeist")) 
                { 
                    if (killer.StartEpic) 
                    { 
                        killer.JarsCount++; 
                        killer.Poltergeist++; 
                        if (killer.Poltergeist >= 1000) 
                            killer.Owner.MessageBox("okay You Finesh Quest Go Get Prize", p => { p.Entity.Teleport(1002, 309, 338); }, null); 
                    } 
                } 

            #endregion 
            #region CloudSaintJar Quest 
             
                if (Owner.Name.Contains("Bandit")) 
                { 
                    if (killer.StartEpic) 
                    { 
                        killer.JarsCount++; 
                        killer.Bandit++; 
                        if (killer.Bandit >= 1000) 
                            killer.Owner.MessageBox("okay You Finesh Quest Go Get Prize", p => { p.Entity.Teleport(1002, 309, 338); }, null); 
                    } 
                } 

            #endregion 
            #region CloudSaintJar Quest 
             
                if (Owner.Name.Contains("SandMonster")) 
                { 
                    if (killer.StartEpic) 
                    { 
                        killer.JarsCount++; 
                        killer.SandMonster++; 
                        if (killer.SandMonster >= 1000) 
                            killer.Owner.MessageBox("okay You Finesh Quest Go Get Prize", p => { p.Entity.Teleport(1002, 309, 338); }, null); 
                    } 
                } 

            #endregion 


            #region CloudSaintJar Quest 
             
                if (Owner.Name.Contains("BladeGhost")) 
                { 
                    if (killer.StartEpic) 
                    { 
                        killer.JarsCount++; 
                        killer.BladeGhost++; 
                        if (killer.BladeGhost >= 1000) 
                            killer.Owner.MessageBox("okay You Finesh Quest Go Get Prize", p => { p.Entity.Teleport(1002, 309, 338); }, null); 
                    } 
                } 

            #endregion 
            #region CloudSaintJar Quest 
             
                if (Owner.Name.Contains("BlizzardBat")) 
                { 
                    if (killer.StartEpic) 
                    { 
                        killer.JarsCount++; 
                        killer.BlizzardBat++; 
                        if (killer.BlizzardBat >= 1000) 
                            killer.Owner.MessageBox("okay You Finesh Quest Go Get Prize", p => { p.Entity.Teleport(1002, 309, 338); }, null); 
                    } 
                } 

            #endregion 
            #region CloudSaintJar Quest 
             
                if (Owner.Name.Contains("BloodyBat")) 
                { 
                    if (killer.StartEpic) 
                    { 
                        killer.JarsCount++; 
                        killer.BloodyBat++; 
                        if (killer.BloodyBat >= 1000) 
                            killer.Owner.MessageBox("okay You Finesh Quest Go Get Prize", p => { p.Entity.Teleport(1002, 309, 338); }, null); 
                    } 
                } 

            #endregion 
            #region CloudSaintJar Quest 
             
                if (Owner.Name.Contains("Birdman")) 
                { 
                    if (killer.StartEpic) 
                    { 
                        killer.JarsCount++; 
                        killer.Birdman++; 
                        if (killer.Birdman >= 1000) 
                            killer.Owner.MessageBox("okay You Finesh Quest Go Get Prize", p => { p.Entity.Teleport(1002, 309, 338); }, null); 
                    } 
                } 

            #endregion 


            #region CloudSaintJar Quest 
             
                if (Owner.Name.Contains("BullMonster")) 
                { 
                    if (killer.StartEpic) 
                    { 
                        killer.JarsCount++; 
                        killer.BullMonster++; 
                        if (killer.BullMonster >= 1000) 
                            killer.Owner.MessageBox("okay You Finesh Quest Go Get Prize", p => { p.Entity.Teleport(1002, 309, 338); }, null); 
                    } 
                } 

            #endregion 
            #region CloudSaintJar Quest 
             
                if (Owner.Name.Contains("WingedSnake")) 
                { 
                    if (killer.StartEpic) 
                    { 
                        killer.JarsCount++; 
                        killer.WingedSnake++; 
                        if (killer.WingedSnake >= 1000) 
                            killer.Owner.MessageBox("okay You Finesh Quest Go Get Prize", p => { p.Entity.Teleport(1002, 309, 338); }, null); 
                    } 
                } 

            #endregion 
            #endregion

بعدين اخر حاجه روح للnpc

 #region CloudSaintJar 
                    case 2000://CloudSaintJar 
                    case 2001: 
                    case 2002: 
                    case 2003: 
                    case 2004: 
                    case 2005: 
                        { 
                            switch (npcRequest.OptionID) 
                            { 
                                case 0: 
                                    { 
                                        dialog.Text("Hello Hero im CouldSaint , i can help you to obtain a good gift but you must help me to kill some monsters,"); 
                                        dialog.Text("i will give you A jar will help you in That. after you done come back and change it with A 5000 Cps, "); 
                                        dialog.Text("you can try this quest 1 time a day"); 
                                        dialog.Option("Accept!", 1); 
                                        dialog.Option("Done Mission!", 2); 
                                        dialog.Option("JustPassingBy!", 255); 
                                        dialog.Avatar(51); 
                                        dialog.Send(); 
                                        break; 
                                    } 
                                 
                                case 1: 
                                    { 
                                        if (!client.Entity.StartEpic) 
                                        { 
                                            client.Inventory.Remove(750000, 1); 
                                            client.Entity.StartEpic = true; 
                                            ConquerItem item = new Network.GamePackets.ConquerItem(true); 
                                            item = new ConquerItem(true); 
                                            item.ID = 750000; 
                                            item.Durability = 1000; 
                                            Random R = new Random(); 
                                            int Nr = R.Next(1, 10); 
                                            if (Nr == 1) 
                                            { 
                                                item.MaximDurability = 1;//Pheasant 
                                                item.Color = (Game.Enums.Color)3; 
                                                item.StackSize = 1; 
                                                client.Inventory.Add(item, Game.Enums.ItemUse.CreateAndAdd); 
                                                client.MessageBox("Go Kill 50 Pheasant And Come Back ", p => { p.Entity.Teleport(1002, 329, 393); }, null); 
                                            } 
                                            if (Nr == 2) 
                                            { 
                                                item.MaximDurability = 5;//Poltergeist 
                                                item.Color = (Game.Enums.Color)3; 
                                                item.StackSize = 1; 
                                                client.Inventory.Add(item, Game.Enums.ItemUse.CreateAndAdd); 
                                                client.MessageBox("Go Kill 1000 Poltergeist And Come Back ", p => { p.Entity.Teleport(1002, 86, 297); }, null); 
                                            } 
                                            if (Nr == 3) 
                                            { 
                                                item.MaximDurability = 7;//Bandit 
                                                item.Color = (Game.Enums.Color)3; 
                                                item.StackSize = 1; 
                                                client.Inventory.Add(item, Game.Enums.ItemUse.CreateAndAdd); 
                                                client.MessageBox("Go Kill 1000 Bandit And Come Back ", p => { p.Entity.Teleport(1011, 240, 391); }, null); 
                                            } 
                                            if (Nr == 4) 
                                            { 
                                                item.MaximDurability = 6;//WingedSnake 
                                                item.Color = (Game.Enums.Color)3; 
                                                item.StackSize = 1; 
                                                client.Inventory.Add(item, Game.Enums.ItemUse.CreateAndAdd); 
                                                client.MessageBox("Go Kill 1000 WingedSnake And Come Back ", p => { p.Entity.Teleport(1011, 335, 101); }, null); 
                                            } 
                                            if (Nr == 5) 
                                            { 
                                                item.MaximDurability = 3564;//SandMonster 
                                                item.Color = (Game.Enums.Color)3; 
                                                item.StackSize = 1; 
                                                client.Inventory.Add(item, Game.Enums.ItemUse.CreateAndAdd); 
                                                client.MessageBox("Go Kill 1000 SandMonster And Come Back ", p => { p.Entity.Teleport(1000, 605, 737); }, null); 
                                            } 
                                            if (Nr == 6) 
                                            { 
                                                item.MaximDurability = 17;//BladeGhost 
                                                item.Color = (Game.Enums.Color)3; 
                                                item.StackSize = 1; 
                                                client.Inventory.Add(item, Game.Enums.ItemUse.CreateAndAdd); 
                                                client.MessageBox("Go Kill 1000 BladeGhost And Come Back ", p => { p.Entity.Teleport(1000, 179, 288); }, null); 
                                            } 
                                            if (Nr == 7) 
                                            { 
                                                item.MaximDurability = 2179;//BlizzardBat 
                                                item.Color = (Game.Enums.Color)3; 
                                                item.StackSize = 1; 
                                                client.Inventory.Add(item, Game.Enums.ItemUse.CreateAndAdd); 
                                                client.MessageBox("Go Kill 1000 BlizzardBat And Come Back ", p => { p.Entity.Teleport(1000, 191, 245); }, null); 
                                            } 
                                            if (Nr == 8) 
                                            { 
                                                item.MaximDurability = 56;//BloodyBat 
                                                item.Color = (Game.Enums.Color)3; 
                                                item.StackSize = 1; 
                                                client.Inventory.Add(item, Game.Enums.ItemUse.CreateAndAdd); 
                                                client.MessageBox("Go Kill 1000 BloodyBat And Come Back ", p => { p.Entity.Teleport(1001, 236, 352); }, null); 
                                            } 
                                            if (Nr == 9) 
                                            { 
                                                item.MaximDurability = 18;//Birdman 
                                                item.Color = (Game.Enums.Color)3; 
                                                item.StackSize = 1; 
                                                client.Inventory.Add(item, Game.Enums.ItemUse.CreateAndAdd); 
                                                client.MessageBox("Go Kill 1000 Birdman And Come Back ", p => { p.Entity.Teleport(1015, 754, 709); }, null); 
                                            } 
                                            if (Nr == 10) 
                                            { 
                                                item.MaximDurability = 57;//BullMonster 
                                                item.Color = (Game.Enums.Color)3; 
                                                item.StackSize = 1; 
                                                client.Inventory.Add(item, Game.Enums.ItemUse.CreateAndAdd); 
                                                client.MessageBox("Go Kill 1000 BullMonster And Come Back ", p => { p.Entity.Teleport(1001, 172, 329); }, null); 
                                            } 


                                        } 
                                        break; 
                                    } 
                                case 2: 
                                    { 
                                        if (client.Entity.Pheasant >= 1000 || client.Entity.Poltergeist >= 1000 || client.Entity.Bandit >= 1000 || client.Entity.SandMonster >= 1000 
                                            || client.Entity.BladeGhost >= 1000 || client.Entity.BlizzardBat >= 1000 || client.Entity.BloodyBat >= 1000 || client.Entity.Birdman >= 1000 
                                            || client.Entity.BullMonster >= 1000 || client.Entity.WingedSnake >= 1000) 
                                        { 
                                            client.Entity.JarsCount = 0; 
                                            client.Inventory.Remove(710000, 1); 
                                            client.Entity.StartEpic = false; 
                                            client.Entity.Pheasant = 0; 
                                            client.Entity.Poltergeist = 0; 
                                            client.Entity.Bandit = 0; 
                                            client.Entity.SandMonster = 0; 
                                            client.Entity.BladeGhost = 0; 
                                            client.Entity.BlizzardBat = 0; 
                                            client.Entity.BloodyBat = 0; 
                                            client.Entity.Birdman = 0; 
                                            client.Entity.BullMonster = 0; 
                                            client.Entity.WingedSnake = 0; 
                                            client.Entity.ConquerPoints += 5000; 
                                            client.Entity.MonstersPoints += 5000; 
                                            client.Entity.OnlinePoints += 10; 
                                            dialog.Text("Gratz You Fineshed Stage "); 
                                            dialog.Option("Next Stage", 1); 
                                        } 
                                        else 
                                        { 
                                            dialog.Text("You Stell must kill more monster"); 
                                        } 
                                        dialog.Option("I see", 255); 
                                    } 

                                    dialog.Send(); 
                                    break; 
                              
                            } 
                            break; 
                        } 
                    #endregion

بصوا لو عايزين تغير الجايزه

 client.Entity.ConquerPoints += 5000;

لو عايزين تغيروا عدد الوحوش الي اتموتوهم

 if (client.Entity.Pheasant >= 1000 || client.Entity.Poltergeist >= 1000 || client.Entity.Bandit >= 1000 || client.Entity.SandMonster >= 1000 
                                            || client.Entity.BladeGhost >= 1000 || client.Entity.BlizzardBat >= 1000 || client.Entity.BloodyBat >= 1000 || client.Entity.Birdman >= 1000 
                                            || client.Entity.BullMonster >= 1000 || client.Entity.WingedSnake >= 1000) 
                                        {

ال1000 ده عدد الوحوش الي اتموتهم

ياريت دعوه حلوه علشان الامتحان

محمد ياسر

أضف تعليق

قوانين المدونة & عن تيم تهيس