NPC انبي سي بيدي جوايز للفي اي بي محمد ياسر - ابداع كونكر - Conquer

NPC انبي سي بيدي جوايز للفي اي بي محمد ياسر

الانبسي npc

علي بركة الله نبدأjdl jids تيم تهيس

                    #region Vip Returned pack
                    case 5007:
                        {
                            switch (npcRequest.OptionID)
                            {
                                case 0:
                                    {
                                        if (client.Entity.VIPLevel == 5 || client.Entity.VIPLevel == 6 || client.Entity.VIPLevel == 7)
                                        {
                                            dialog.Text("Hello [ " + client.Entity.Name + " ] you are vip [" + client.Entity.VIPLevel + "] i can give you reward once wanna Test your lucky ?");
                                            dialog.Option("Claim Prize", 2);
                                            dialog.Avatar(28);
                                            dialog.Send();
                                        }
                                        else
                                        {
                                            dialog.Text("Hello [ " + client.Entity.Name + " ] Sorry your vip is [" + client.Entity.VIPLevel + "] you must be 4 or higher");
                                            dialog.Option("oky", 255);
                                            dialog.Avatar(28);
                                            dialog.Send();
                                        }

                                        break;
                                    }
                                case 2:
                                    {
                                        if (client.Entity.VIPLevel == 5 && client.Entity.returnedpack == 0)
                                        {
                                            client.Entity.returnedpack += 1;
                                            switch (((byte)Kernel.Random.Next(1, 6)))
                                            {
                                                case 1:
                                                    client.Entity.ConquerPoints += 100000;
                                                    break;
                                                case 2:
                                                    client.Inventory.Add(193535, 0, 1);
                                                    break;
                                                case 3:
                                                    client.Inventory.Add(1088000, 0, 1);
                                                    break;
                                                case 4:
                                                    client.Inventory.Add(193445, 0, 1);
                                                    break;
                                                case 5:
                                                    client.ChiPoints += 2000;

                                                    break;
                                                case 6:
                                                    client.Entity.InnerPower.Potency += 200000;
                                                    break;
                                            }
                                        }
                                        else if (client.Entity.VIPLevel == 6 && client.Entity.returnedpack == 0)
                                        {
                                            client.Entity.returnedpack += 1;
                                            switch (((byte)Kernel.Random.Next(1, 6)))
                                            {
                                                case 1:
                                                    client.Entity.ConquerPoints += 400000;
                                                    break;
                                                case 2:
                                                    client.Inventory.Add(193535, 0, 1);
                                                    break;
                                                case 3:
                                                    client.Inventory.Add(350089, 0, 1);
                                                    break;
                                                case 4:
                                                    client.Inventory.Add(193445, 0, 1);
                                                    break;
                                                case 5:
                                                    client.ChiPoints += 4000000;
                                                    break;
                                                case 6:
                                                    client.Entity.InnerPower.Potency += 400000;
                                                    break;
                                            }
                                        }
                                        else if (client.Entity.VIPLevel == 7 && client.Entity.returnedpack == 0)
                                        {
                                            client.Entity.returnedpack += 1;
                                            switch (((byte)Kernel.Random.Next(1, 6)))
                                            {
                                                case 1:
                                                    client.Entity.ConquerPoints += 700000;
                                                    break;
                                                case 2:
                                                    client.Inventory.Add(193535, 0, 1);
                                                    break;
                                                case 3:
                                                    client.Inventory.Add(1088000, 0, 1);
                                                    break;
                                                case 4:
                                                    client.Inventory.Add(700013, 0, 1);
                                                    break;
                                                case 5:
                                                    client.ChiPoints += 1000000;
                                                    break;
                                                case 6:
                                                    client.Entity.InnerPower.Potency += 500000;
                                                    break;
                                            }
                                        }
                                        else if (client.Entity.returnedpack == 1)
                                        {
                                            dialog.Text("You Already Reseved your prize");
                                            dialog.Option("It's my Fault", 255);
                                            dialog.Send();
                                        }
                                        break;
                                    }
                            }
                            break;
                        }
                    #endregion

تيم تهيس – jdl jids – تيم تهييس – jdl jidds – team Taheys – سورسات كونكر – فى بى اس – vps – اعلانات السيرفرات الشخصية – اعلانات السيرفرات

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