تيم تهيس
دلوقتي والحمد الله جبتلكم طريقه حلوها جدا وتقدر تميز بين الي شاحن والي مش شاحن
بص يا معلم الي مش شاحن يقدر يرفع لفل لحد 140 بضرب في الوحوش ويرفع 141 /142/143
بسي بي من الراجل
والي معه vip 6 ايقدر ياخد لفل <144><145>
ومش كده وبس ده كمان ايديه 2 بور وايوصل بورها ل412 لكن الي مش شاحن ايرفع بورها 1 بس
شفته الفرق
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 |
#region Level [145] Conquer Assuit [Mohamed yasser ] case 777550: { switch (npcRequest.OptionID) { case 0: { // By mohamed yasser /// 01069491122 client.Entity.Update(_String.Effect, "break_start03", true); dialog.Text("Hello There I Can Give you Level 140 For Free and can up level 142 for all player and 145 for vip 6"); dialog.Option("Give Me Level 140 Free", 1); dialog.Option("Up level 140 From 145", 30); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 30: { dialog.Text("Hello There I Can Give you Level 141 - 142 - 143 - 144 -145 For Some cps"); dialog.Option("LVL 141 [100.000.000] CPS", 2); dialog.Option("LVL 142 [200.000.000] CPS", 3); dialog.Option("LVL 143 [300.000.000] CPS", 4); dialog.Option("LVL 144 [400.000.000] CPS", 5); dialog.Option("LVL 145 [500.000.000] CPS", 6); dialog.Option("Wait a minute.", 255); dialog.Send(); break; } case 1: { if (client.Entity.Level <= 139) { if (client.Entity.ConquerPoints >= 0) { client.Entity.ConquerPoints -= 0; client.Entity.Level = 140; client.Entity.Update(_String.Effect, "break_start", true); EntityTable.SaveEntity(client); } else { dialog.Text("Sorry You Dont Have 0 Cps!"); dialog.Option("okay", 255); dialog.Send(); break; } } else { dialog.Text("Sorry But You Already Level 140"); dialog.Option("ok I Sorry", 255); dialog.Send(); break; } break; } case 2: { if (client.Entity.Level >= 140 && client.Entity.Level <= 141) { if (client.Entity.ConquerPoints >= 100000000) { client.Entity.ConquerPoints -= 100000000; client.Entity.Level = 141; client.Entity.Update(_String.Effect, "break_start", true); EntityTable.SaveEntity(client); } else { dialog.Text("Sorry You Dont Have 100.000.000 Cps!"); dialog.Option("okay", 255); dialog.Send(); break; } } else { dialog.Text("Sorry But You Level " + client.Entity.Level + ""); dialog.Option("ok I Sorry", 255); dialog.Send(); break; } break; } case 3: { if (client.Entity.Level >= 141 && client.Entity.Level <= 142) { if (client.Entity.ConquerPoints >= 200000000) { client.Entity.ConquerPoints -= 200000000; client.Entity.Level = 142; client.Entity.Update(_String.Effect, "break_start", true); EntityTable.SaveEntity(client); } else { dialog.Text("Sorry You Dont Have 200.000.000 Cps!"); dialog.Option("okay", 255); dialog.Send(); break; } } else { dialog.Text("Sorry But You Level " + client.Entity.Level + ""); dialog.Option("ok I Sorry", 255); dialog.Send(); break; } break; } case 4: { if (client.Entity.Level >= 142 && client.Entity.Level <= 143) { if (client.Entity.ConquerPoints >= 300000000) { client.Entity.ConquerPoints -= 300000000; client.Entity.Level = 143; client.Entity.Update(_String.Effect, "break_start", true); EntityTable.SaveEntity(client); } else { dialog.Text("Sorry You Dont Have 300.000.000 Cps!"); dialog.Option("okay", 255); dialog.Send(); break; } } else { dialog.Text("Sorry But You Level " + client.Entity.Level + ""); dialog.Option("ok I Sorry", 255); dialog.Send(); break; } break; } case 5: { if (client.Entity.VIPLevel == 6) if (client.Entity.Level >= 143 && client.Entity.Level <= 144) { if (client.Entity.ConquerPoints >= 400000000) { client.Entity.ConquerPoints -= 400000000; client.Entity.Level = 144; client.Entity.Update(_String.Effect, "break_start", true); EntityTable.SaveEntity(client); } else { dialog.Text("Sorry You Dont Have 400.000.000 Cps!"); dialog.Option("okay", 255); dialog.Send(); break; } } else { dialog.Text("Sorry But You Level " + client.Entity.Level + ""); dialog.Option("ok I Sorry", 255); dialog.Send(); break; } else { dialog.Text("sorry but you not vip 6 call gm to give it"); dialog.Option("ok I Sorry", 255); dialog.Send(); break; } break; } case 6: { if (client.Entity.VIPLevel == 6) if (client.Entity.Level >= 144 && client.Entity.Level <= 145) { if (client.Entity.ConquerPoints >= 500000000) { client.Entity.ConquerPoints -= 500000000; client.Entity.Level = 145; client.Entity.Update(_String.Effect, "break_start", true); EntityTable.SaveEntity(client); } else { dialog.Text("Sorry You Dont Have 500.000.000 Cps!"); dialog.Option("okay", 255); dialog.Send(); break; } } else { dialog.Text("Sorry But You Level " + client.Entity.Level + ""); dialog.Option("ok I Sorry", 255); dialog.Send(); break; } else { dialog.Text("sorry but you not vip 6 call gm to give it"); dialog.Option("ok I Sorry", 255); dialog.Send(); break; } break; } } break; } #endregion |
ياريت دعوه منكم حلوها علشان الامتحان وشكرا
3 تعليقات “انبي سي لفل 145 من محمد ياسر – Npc Level 145”
تم بنجاح
ياريت انبي سي بنك سبس
اهلا بيك ياصحبي
تم التركيب شكرا يا اخ محمد