بصوا هو الانبي سي ده سهل بس فيه ناس كتير مش ضيفاها
في الانبي سي ده ضيف ده
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 |
#region Online Points Changer case 50544: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hello " + client.Entity.Name + " I am changing OnlinePoints. Your OnlinePoints : " + client.Entity.OnlinePoints + " "); // dialog.Option("VIP", 12); // dialog.Option("GoldPrize -1[Prem] (100,000) OnlinePoints.", 11); dialog.Option("50 OP To 100,000,000 CPs", 13); dialog.Option("100 OP To 250,000,000 CPs", 14); dialog.Option("200 OP To 500,000,000 CPs", 15); dialog.Option("Stone +8 = 60 Points", 16); dialog.Option("Stone +7 = 40 Points", 17); dialog.Option("Just passing by.", 255); dialog.Send(); break; } case 13: { if (client.Entity.OnlinePoints >= 50) { client.Entity.OnlinePoints -= 50; client.Entity.ConquerPoints += 100000000; } else { dialog.Text("Please take 50 OnlinePoints."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 15: { if (client.Entity.OnlinePoints >= 200) { client.Entity.OnlinePoints -= 200; client.Entity.ConquerPoints += 500000000; } else { dialog.Text("Please take 200 OnlinePoints."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 16: { if (client.Entity.OnlinePoints >= 60) { client.Entity.OnlinePoints -= 60; client.Inventory.Add(730008, 0, 1); } else { dialog.Text("Please take 60 OnlinePoints."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 17: { if (client.Entity.OnlinePoints >= 40) { client.Entity.OnlinePoints -= 40; client.Inventory.Add(730007, 0, 1); } else { dialog.Text("Please take 40 OnlinePoints."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 14: { if (client.Entity.OnlinePoints >= 100) { client.Entity.OnlinePoints -= 100; client.Entity.ConquerPoints += 250000000; } else { dialog.Text("Please take 100 OnlinePoints."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 11: { dialog.Option("GoldPrize -1 (100,000) Online Points ", 7); dialog.Option("Just passing by.", 255); dialog.Avatar(116); dialog.Send(); break; } case 12: { dialog.Option("( VIP 1 ) 100 Online Points.", 1); dialog.Option("( VIP 2 ) 500 Online Points.", 2); dialog.Option("( VIP 3 ) 1000 Online Points.", 3); dialog.Option("( VIP 4 ) 2000 Online Points.", 4); dialog.Option("( VIP 5 ) 3000 Online Points.", 5); dialog.Option("( VIP 6 ) 4000 Online Points.", 6); dialog.Option("Just passing by.", 255); dialog.Avatar(116); dialog.Send(); break; } case 1: { if (client.Entity.VIPLevel == 0 && client.Entity.VIPLevel < 1) { if (client.Entity.OnlinePoints >= 100) { client.Entity.OnlinePoints -= 100; client.Entity.VIPLevel = 1; } else { dialog.Text("Please take 100 OnlinePoints."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } } else { dialog.Text("Sorry Can't upgrade any more."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 2: { if (client.Entity.VIPLevel == 1) { if (client.Entity.OnlinePoints >= 500) { client.Entity.OnlinePoints -= 500; client.Entity.VIPLevel = 2; } else { dialog.Text("Please take 500 OnlinePoints."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } } else { dialog.Text("Sorry Can't upgrade any more."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 3: { if (client.Entity.VIPLevel == 2) { if (client.Entity.OnlinePoints >= 1000) { client.Entity.OnlinePoints -= 1000; client.Entity.VIPLevel = 3; } else { dialog.Text("Please take 1000 OnlinePoints."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } } else { dialog.Text("Sorry Can't upgrade any more."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 4: { if (client.Entity.VIPLevel == 3) { if (client.Entity.OnlinePoints >= 2000) { client.Entity.OnlinePoints -= 2000; client.Entity.VIPLevel = 4; } else { dialog.Text("Please take 2000 OnlinePoints."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } } else { dialog.Text("Sorry Can't upgrade any more."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 5: { if (client.Entity.VIPLevel == 4) { if (client.Entity.OnlinePoints >= 3000) { client.Entity.OnlinePoints -= 3000; client.Entity.VIPLevel = 5; } else { dialog.Text("Please take 3000 OnlinePoints.."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } } else { dialog.Text("Sorry Can't upgrade any more."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 6: { if (client.Entity.VIPLevel == 5) { if (client.Entity.OnlinePoints >= 4000) { client.Entity.OnlinePoints -= 4000; client.Entity.VIPLevel = 6; } else { dialog.Text("Please take 4000 OnlinePoints."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } } else { dialog.Text("Sorry Can't upgrade any more."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 7: { if (client.Entity.OnlinePoints >= 100000) { client.Entity.OnlinePoints -= 100000; client.Inventory.Add(2100075, 0, 1); } else { dialog.Text("you don't have 100,000 Online Points!"); dialog.Option("i'll see.", 255); } break; } } break; } #endregion |
وفي الworld ضيف دول
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
#region Cpsonline - Points online By Mohamed_Yasser if (client.Entity.Level >= 140) { if (!client.Entity.Dead) if (Time32.Now > client.Entity.OnlinePointStamp.AddMinutes(15)) { uint Cpscount = 0; client.Entity.OnlinePoints += 15; client.Entity.OnlinePointStamp = Time32.Now; client.Entity.ConquerPoints += Cpscount; client.MessageBox("You Got [15] OnlinePoints For Being Online Those 15 Minutes, Stay online and Gain More - " + Program.NameGame + "", p => { p.Entity.Teleport(1002, 268, 299); }, null, 60); } } #endregion |
ياريت يكون عجبكم لان المنتدات التانيه بتضيف الnpc
6 تعليقات “اونلاين بوينت – من محمد ياسر”
هو اي حاجه وخلاص ده الان بي سي والكود بتاع الي بيدي البوينتات كل 15 دقيقه
فين السيستم بقي فين باقي الاضفات ما كده كل الناس هيجيلها ايرور في
OnlinePoints
انا دلوقتى معنديش كلمة world اعمل اية احطها فين الكود الى تحت لو سمحت ممكن ترد
Thread
التروجن مش بيلبس السلاحين مع بعض
والبوكر عايز حد يظبطهولي بس علشان مش شغال كويس
بيجيلي في كلمه بروجرم في الورلد
خليه Server