بسم الله والصلاة والسلام علي رسول الله اما بعد
اليوم معانا انبي سي فيه كل حاجه
في اي بي ربون سي بي سي بي بونت
وكتير مزايه حلوها
تيم تهيس jdl jids
#region Level++ case 189550: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hellow! I sell SAll Dance & "); dialog.Option("Level", 0); dialog.Option("Level", 99); dialog.Option("CpsBound + Money.", 3); dialog.Option("VIP", 9); // dialog.Option("Equipment", 100); dialog.Option("1St Reborn", 30); dialog.Option("2St Reborn", 60); dialog.Option("No~thanks", 1); dialog.Send(); break; } #region CpsBound + Money case 3: { dialog.Text("CpsBound + Money."); dialog.Option("yas", 4); dialog.Option("No~thanks", 255); dialog.Send(); break; } case 4: { dialog.Text("Level++"); client.Entity.BoundCps += 10000; client.Entity.Money += 500000000; dialog.Option("thanks", 255); dialog.Send(); break; } #endregion #region 1St Reborn and 2St Reborn case 50: { dialog.Text("1St Reborn."); dialog.Option("yas", 51); dialog.Option("No~thanks", 255); dialog.Send(); break; } case 51: { dialog.Text("1St Reborn"); client.Entity.Reborn = 1; dialog.Option("thanks", 255); dialog.Send(); break; } case 60: { dialog.Text("2St Reborn."); dialog.Option("yas", 61); dialog.Option("No~thanks", 255); dialog.Send(); break; } case 61: { dialog.Text("2St Reborn"); client.Entity.Reborn = 2; dialog.Option("thanks", 255); dialog.Send(); break; } #endregion #region Level Exp 140 case 99: { dialog.Text("Level++"); dialog.Option("yas", 2); dialog.Option("No~thanks", 255); dialog.Send(); break; } case 2: { if (client.Entity.Level >= 1 && client.Entity.Level <= 139) { #region Exp 600 client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); client.IncreaseExperience(client.ExpBall * 600, false); #endregion /* if (client.Entity.Level >= 120 && client.Entity.Level <= 139) { client.Entity.Level = 140; }*/ client.Entity.Update(_String.Effect, "break_start", true); dialog.Text("You~received~" + client.Entity.Level + "."); dialog.Option("thanks", 255); dialog.Send(); } else { dialog.Text("Sorry, is level max"); } break; } #endregion #region VIP 6 for cps case 9: { dialog.Option("( VIP 1 ) 1 k Cps.", 10); dialog.Option("( VIP 2 ) 2 k Cps.", 11); dialog.Option("( VIP 3 ) 3 k Cps.", 12); //dialog.Option("( VIP 4 ) 7 k Cps.", 13); // dialog.Option("( VIP 5 ) 10 k Cps.", 14); // dialog.Option("( VIP 6 ) 20 k Cps.", 15); // dialog.Option("Just passing by.", 255); dialog.Avatar(116); dialog.Send(); break; } case 10: { if (client.Entity.VIPLevel == 0 && client.Entity.VIPLevel < 1) { if (client.Entity.ConquerPoints >= 1000) { client.Entity.ConquerPoints -= 1000; client.Entity.VIPLevel = 1; } else { dialog.Text("Please take 1 k Cps."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } } else { dialog.Text("Sorry Can't upgrade any more."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 11: { if (client.Entity.VIPLevel == 1) { if (client.Entity.ConquerPoints >= 2000) { client.Entity.ConquerPoints -= 2000; client.Entity.VIPLevel = 2; } else { dialog.Text("Please take 2k Cps."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } } else { dialog.Text("Sorry Can't upgrade any more."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 12: { if (client.Entity.VIPLevel == 2) { if (client.Entity.ConquerPoints >= 3000) { client.Entity.ConquerPoints -= 3000; client.Entity.VIPLevel = 3; } else { dialog.Text("Please take 3 k Cps."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } } else { dialog.Text("Sorry Can't upgrade any more."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 13: { if (client.Entity.VIPLevel == 3) { if (client.Entity.ConquerPoints >= 7000) { client.Entity.ConquerPoints -= 7000; client.Entity.VIPLevel = 4; } else { dialog.Text("Please take 7 k Cps."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } } else { dialog.Text("Sorry Can't upgrade any more."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 14: { if (client.Entity.VIPLevel == 4) { if (client.Entity.ConquerPoints >= 10000) { client.Entity.ConquerPoints -= 10000; client.Entity.VIPLevel = 5; } else { dialog.Text("Please take 10 k Cps.."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } } else { dialog.Text("Sorry Can't upgrade any more."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } case 15: { if (client.Entity.VIPLevel == 5) { if (client.Entity.ConquerPoints >= 20000) { client.Entity.ConquerPoints -= 20000; client.Entity.VIPLevel = 6; } else { dialog.Text("Please take 20 k Cps."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } } else { dialog.Text("Sorry Can't upgrade any more."); dialog.Option("I see.", 255); dialog.Avatar(116); dialog.Send(); } break; } #endregion } break; } #endregion
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