انبي سي متجمع فيه كل الخواص - ابداع كونكر - Conquer

انبي سي متجمع فيه كل الخواص

بسم الله والصلاة والسلام علي رسول الله اما بعد

اليوم معانا انبي سي فيه كل حاجه

في اي بي   ربون  سي بي   سي بي بونت

وكتير مزايه حلوها

تيم تهيس jdl jids

                    #region Level++
                    case 189550:
                        {
                            switch (npcRequest.OptionID)
                            {
                                case 0:
                                    {
                                        dialog.Text("Hellow! I sell SAll Dance & ");
                                        dialog.Option("Level", 0);
                                        dialog.Option("Level", 99);
                                        dialog.Option("CpsBound + Money.", 3);
                                        dialog.Option("VIP", 9);
                                        // dialog.Option("Equipment", 100);
                                        dialog.Option("1St Reborn", 30);
                                        dialog.Option("2St Reborn", 60);
                                        dialog.Option("No~thanks", 1);
                                        dialog.Send();
                                        break;

                                    }
                                #region CpsBound + Money
                                case 3:
                                    {
                                        dialog.Text("CpsBound + Money.");
                                        dialog.Option("yas", 4);
                                        dialog.Option("No~thanks", 255);
                                        dialog.Send();
                                        break;

                                    }
                                case 4:
                                    {
                                        dialog.Text("Level++");
                                        client.Entity.BoundCps += 10000;
                                        client.Entity.Money += 500000000;
                                        dialog.Option("thanks", 255);
                                        dialog.Send();
                                        break;

                                    }
                                #endregion
                                #region 1St Reborn and 2St Reborn
                                case 50:
                                    {
                                        dialog.Text("1St Reborn.");
                                        dialog.Option("yas", 51);
                                        dialog.Option("No~thanks", 255);
                                        dialog.Send();
                                        break;

                                    }
                                case 51:
                                    {
                                        dialog.Text("1St Reborn");
                                        client.Entity.Reborn = 1;
                                        dialog.Option("thanks", 255);
                                        dialog.Send();
                                        break;

                                    }
                                case 60:
                                    {
                                        dialog.Text("2St Reborn.");
                                        dialog.Option("yas", 61);
                                        dialog.Option("No~thanks", 255);
                                        dialog.Send();
                                        break;

                                    }
                                case 61:
                                    {
                                        dialog.Text("2St Reborn");
                                        client.Entity.Reborn = 2;
                                        dialog.Option("thanks", 255);
                                        dialog.Send();
                                        break;

                                    }
                                #endregion
                                #region Level Exp 140
                                case 99:
                                    {
                                        dialog.Text("Level++");
                                        dialog.Option("yas", 2);
                                        dialog.Option("No~thanks", 255);
                                        dialog.Send();
                                        break;

                                    }
                                case 2:
                                    {
                                        if (client.Entity.Level >= 1 && client.Entity.Level <= 139)
                                        {
                                            #region Exp 600
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            client.IncreaseExperience(client.ExpBall * 600, false);
                                            #endregion
                                            /* if (client.Entity.Level >= 120 && client.Entity.Level <= 139)
                                            {
                                                client.Entity.Level = 140;
                                            }*/
                                            client.Entity.Update(_String.Effect, "break_start", true);
                                            dialog.Text("You~received~" + client.Entity.Level + ".");
                                            dialog.Option("thanks", 255);
                                            dialog.Send();
                                        }
                                        else
                                        {
                                            dialog.Text("Sorry, is level max");
                                        }
                                        break;

                                    }
                                #endregion
                                #region VIP 6 for cps
                                case 9:
                                    {
                                        dialog.Option("( VIP 1 ) 1 k Cps.", 10);
                                        dialog.Option("( VIP 2 ) 2 k Cps.", 11);
                                        dialog.Option("( VIP 3 ) 3 k Cps.", 12);
                                        //dialog.Option("( VIP 4 ) 7 k Cps.", 13);
                                        // dialog.Option("( VIP 5 ) 10 k Cps.", 14);
                                        // dialog.Option("( VIP 6 ) 20 k Cps.", 15);
                                        // dialog.Option("Just passing by.", 255);
                                        dialog.Avatar(116);
                                        dialog.Send();
                                        break;


                                    }
                                case 10:
                                    {
                                        if (client.Entity.VIPLevel == 0 && client.Entity.VIPLevel < 1)
                                        {
                                            if (client.Entity.ConquerPoints >= 1000)
                                            {
                                                client.Entity.ConquerPoints -= 1000;
                                                client.Entity.VIPLevel = 1;
                                            }


                                            else
                                            {
                                                dialog.Text("Please take 1 k Cps.");
                                                dialog.Option("I see.", 255);
                                                dialog.Avatar(116);
                                                dialog.Send();
                                            }


                                        }
                                        else
                                        {
                                            dialog.Text("Sorry Can't upgrade any more.");
                                            dialog.Option("I see.", 255);
                                            dialog.Avatar(116);
                                            dialog.Send();
                                        }


                                        break;
                                    }
                                case 11:
                                    {
                                        if (client.Entity.VIPLevel == 1)
                                        {
                                            if (client.Entity.ConquerPoints >= 2000)
                                            {
                                                client.Entity.ConquerPoints -= 2000;
                                                client.Entity.VIPLevel = 2;
                                            }


                                            else
                                            {
                                                dialog.Text("Please take 2k Cps.");
                                                dialog.Option("I see.", 255);
                                                dialog.Avatar(116);
                                                dialog.Send();
                                            }




                                        }
                                        else
                                        {
                                            dialog.Text("Sorry Can't upgrade any more.");
                                            dialog.Option("I see.", 255);
                                            dialog.Avatar(116);
                                            dialog.Send();
                                        }
                                        break;
                                    }
                                case 12:
                                    {
                                        if (client.Entity.VIPLevel == 2)
                                        {
                                            if (client.Entity.ConquerPoints >= 3000)
                                            {
                                                client.Entity.ConquerPoints -= 3000;
                                                client.Entity.VIPLevel = 3;
                                            }


                                            else
                                            {
                                                dialog.Text("Please take 3 k Cps.");
                                                dialog.Option("I see.", 255);
                                                dialog.Avatar(116);
                                                dialog.Send();
                                            }




                                        }
                                        else
                                        {
                                            dialog.Text("Sorry Can't upgrade any more.");
                                            dialog.Option("I see.", 255);
                                            dialog.Avatar(116);
                                            dialog.Send();
                                        }
                                        break;
                                    }
                                case 13:
                                    {
                                        if (client.Entity.VIPLevel == 3)
                                        {
                                            if (client.Entity.ConquerPoints >= 7000)
                                            {
                                                client.Entity.ConquerPoints -= 7000;
                                                client.Entity.VIPLevel = 4;
                                            }


                                            else
                                            {
                                                dialog.Text("Please take 7 k Cps.");
                                                dialog.Option("I see.", 255);
                                                dialog.Avatar(116);
                                                dialog.Send();
                                            }


                                        }
                                        else
                                        {
                                            dialog.Text("Sorry Can't upgrade any more.");
                                            dialog.Option("I see.", 255);
                                            dialog.Avatar(116);
                                            dialog.Send();
                                        }
                                        break;
                                    }
                                case 14:
                                    {
                                        if (client.Entity.VIPLevel == 4)
                                        {
                                            if (client.Entity.ConquerPoints >= 10000)
                                            {
                                                client.Entity.ConquerPoints -= 10000;
                                                client.Entity.VIPLevel = 5;
                                            }


                                            else
                                            {
                                                dialog.Text("Please take 10 k Cps..");
                                                dialog.Option("I see.", 255);
                                                dialog.Avatar(116);
                                                dialog.Send();


                                            }


                                        }
                                        else
                                        {
                                            dialog.Text("Sorry Can't upgrade any more.");
                                            dialog.Option("I see.", 255);
                                            dialog.Avatar(116);
                                            dialog.Send();
                                        }
                                        break;
                                    }
                                case 15:
                                    {
                                        if (client.Entity.VIPLevel == 5)
                                        {
                                            if (client.Entity.ConquerPoints >= 20000)
                                            {
                                                client.Entity.ConquerPoints -= 20000;
                                                client.Entity.VIPLevel = 6;
                                            }


                                            else
                                            {
                                                dialog.Text("Please take 20 k Cps.");
                                                dialog.Option("I see.", 255);
                                                dialog.Avatar(116);
                                                dialog.Send();


                                            }


                                        }
                                        else
                                        {
                                            dialog.Text("Sorry Can't upgrade any more.");
                                            dialog.Option("I see.", 255);
                                            dialog.Avatar(116);
                                            dialog.Send();
                                        }
                                        break;
                                    }
                                #endregion
                            }
                            break;
                        }
                    #endregion

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