npc بيبيع حجات الترقية و sub class - ابداع كونكر - Conquer

npc بيبيع حجات الترقية و sub class

ان بى سى بيع ايتمز التعريفات

هتضيف الاكواد دي في السورس
Npc.cs

   #region Sub-Classes & Promotion Seller 
                case 5688: 
                    { 
                        switch (npcRequest.OptionID) 
                        { 
                            case 0: 
                                { 
                                    dialog.Text("Hello! I sell Sub-Classes & Promotion items!"); 
                                    dialog.Text("/nWhich Item would you like to buy?"); 
                                    dialog.Option("MoonBox [10.000 CPs]", 1); 
                                    dialog.Option("EuxeniteOre [10.000 CPs]", 2); 
                                    dialog.Option("Emerald [10.000 CPs]", 3); 
                                    dialog.Option("10 MeteorTear [10.000 CPs]", 4); 
                                    dialog.Option("10 Bombs [10.000 CPs]", 5); 
                                    dialog.Option("Rate5GoldOre [10.000 CPs]", 12); 
                                    dialog.Option("Next Page.", 11); 
                                    dialog.Send(); 
                                    break; 

                                } 
                            case 11: 
                                { 
                                    dialog.Text("Hello! I sell Sub-Classes & Promotion items!"); 
                                    dialog.Text("/nWhich Item would you like to buy?"); 
                                    dialog.Option("1 YinYang Fruit [10.000 CPs]", 6); 
                                    dialog.Option("5 Celestial Stones [10.000 CPs]", 7); 
                                    dialog.Option("20 Lucky Amulets [10.000 CPs]", 8); 
                                    dialog.Option("5x 3 Orchids [10.000 CPs]", 9); 
                                    dialog.Option("40 Saddles [10.000 CPs]", 10); 
                                    dialog.Option("ModestyBook[10.000 CPs].", 13); 
                                    dialog.Send(); 
                                    break; 

                                } 
                            case 13: 
                                { 
                                    if (client.Entity.ConquerPoints >= 1050) 
                                    { 
                                        client.Entity.ConquerPoints -= 1050; 
                                        client.inventory.Add(723342, 0, 1); 

                                    } 
                                    else 
                                    { 
                                        dialog.Text("You don't have enough cps!"); 
                                        dialog.Option("DAHH!", 255); 
                                        dialog.Send(); 
                                    } 
                                    break; 

                                } 
                            case 12: 
                                { 
                                    if (client.Entity.ConquerPoints >= 10000) 
                                    { 
                                        client.Entity.ConquerPoints -= 10000; 
                                        client.inventory.Add(1072054, 0, 1); 

                                    } 
                                    else 
                                    { 
                                        dialog.Text("You don't have enough cps!"); 
                                        dialog.Option("DAHH!", 255); 
                                        dialog.Send(); 
                                    } 
                                    break; 

                                } 
                            case 1: 
                                { 
                                    if (client.Entity.ConquerPoints >= 10000) 
                                    { 
                                        client.Entity.ConquerPoints -= 10000; 
                                        client.inventory.Add(721090, 0, 1); 

                                    } 
                                    else 
                                    { 
                                        dialog.Text("You don't have enough cps!"); 
                                        dialog.Option("DAHH!", 255); 
                                        dialog.Send(); 
                                    } 
                                    break; 

                                } 
                            case 2: 
                                { 
                                    if (client.Entity.ConquerPoints >= 10000) 
                                    { 
                                        client.Entity.ConquerPoints -= 10000; 
                                        client.inventory.Add(1072031, 0, 1); 

                                    } 
                                    else 
                                    { 
                                        dialog.Text("You don't have enough cps!"); 
                                        dialog.Option("DAHH!", 255); 
                                        dialog.Send(); 
                                    } 
                                    break; 

                                } 
                            case 3: 
                                { 
                                    if (client.Entity.ConquerPoints >= 10000) 
                                    { 
                                        client.Entity.ConquerPoints -= 10000; 
                                        client.inventory.Add(1080001, 0, 1); 

                                    } 
                                    else 
                                    { 
                                        dialog.Text("You don't have enough cps!"); 
                                        dialog.Option("DAHH!", 255); 
                                        dialog.Send(); 
                                    } 
                                    break; 

                                } 
                            case 4: 
                                { 
                                    if (client.Entity.ConquerPoints >= 10000) 
                                    { 
                                        client.Entity.ConquerPoints -= 10000; 
                                        client.inventory.Add(1088002, 0, 10); 

                                    } 
                                    else 
                                    { 
                                        dialog.Text("You don't have enough cps!"); 
                                        dialog.Option("DAHH!", 255); 
                                        dialog.Send(); 
                                    } 
                                    break; 

                                } 
                            case 5: 
                                { 
                                    if (client.Entity.ConquerPoints >= 10000) 
                                    { 
                                        client.Entity.ConquerPoints -= 10000; 
                                        client.inventory.Add(721261, 0, 10); 

                                    } 
                                    else 
                                    { 
                                        dialog.Text(" AHHH You don't have enough cps!"); 
                                        dialog.Option("DAHH!", 255); 
                                        dialog.Send(); 
                                    } 
                                    break; 

                                } 
                            case 6: 
                                { 
                                    if (client.Entity.ConquerPoints >= 10000) 
                                    { 
                                        client.Entity.ConquerPoints -= 10000; 
                                        client.inventory.Add(711188, 0, 1); 

                                    } 
                                    else 
                                    { 
                                        dialog.Text("You don't have enough cps!"); 
                                        dialog.Option("DAHH!", 255); 
                                        dialog.Send(); 
                                    } 
                                    break; 

                                } 
                            case 7: 
                                { 
                                    if (client.Entity.ConquerPoints >= 10000) 
                                    { 
                                        client.Entity.ConquerPoints -= 10000; 
                                        client.inventory.Add(721259, 0, 5); 

                                    } 
                                    else 
                                    { 
                                        dialog.Text("You don't have enough cps!"); 
                                        dialog.Option("DAHH!", 255); 
                                        dialog.Send(); 
                                    } 
                                    break; 

                                } 
                            case 8: 
                                { 
                                    if (client.Entity.ConquerPoints >= 10000) 
                                    { 
                                        client.Entity.ConquerPoints -= 10000; 
                                        client.inventory.Add(723087, 0, 20); 

                                    } 
                                    else 
                                    { 
                                        dialog.Text("You don't have enough cps!"); 
                                        dialog.Option("DAHH!", 255); 
                                        dialog.Send(); 
                                    } 
                                    break; 

                                } 
                            case 9: 
                                { 
                                    if (client.Entity.ConquerPoints >= 10000) 
                                    { 
                                        client.Entity.ConquerPoints -= 10000; 
                                        client.inventory.Add(753003, 0, 5); 

                                    } 
                                    else 
                                    { 
                                        dialog.Text("You don't have enough cps!"); 
                                        dialog.Option("DAHH!", 255); 
                                        dialog.Send(); 
                                    } 
                                    break; 

                                } 
                            case 10: 
                                { 
                                    if (client.Entity.ConquerPoints >= 10000) 
                                    { 
                                        client.Entity.ConquerPoints -= 10000; 
                                        client.inventory.Add(723903, 0, 40); 

                                    } 
                                    else 
                                    { 
                                        dialog.Text("You don't have enough cps!"); 
                                        dialog.Option("DAHH!", 255); 
                                        dialog.Send(); 
                                    } 
                                    break; 
                                } 
                        } 
                        break; 
                    } 
                #endregion

 

وهتدخل علي النافيكات وتدخل علي npcs

وتبحث في id عن 5688 وتغير mapid و cellx و celly

للاماكن اللي حضرتك عاوزها ولو مش موجود ضيفة

تيم تهيس – jdl jids – تيم تهييس – jdl jidds – team Taheys – سورسات كونكر – فى بى اس – vps – اعلانات السيرفرات الشخصية – اعلانات السيرفرات

4 thoughts on “npc بيبيع حجات الترقية و sub class”

أضف تعليق

قوانين المدونة & عن تيم تهيس