npc بيع الحيوانات الاليفه محمد ياسر - ابداع كونكر - Conquer

npc بيع الحيوانات الاليفه محمد ياسر

تيم تهيس

انبي سي بيع الحيوانات الاليفه وانتظرو مني حرب نظامه كاس العالم كل شخصيه مع اخته انتظروني قريبا

                    #region Seller Pet
                    case 8011://and this id
                        {
                            switch (npcRequest.OptionID)
                            {
                                case 0:
                                    {
                                        dialog.Text("Welcome , i'm admin Pet a Pet if You Have 1200 Cps I Can Give you Skills Pet a Pet  ");
                                        dialog.Option("BuY SummonRipper.", 1);
                                        // dialog.Option("BuY ChaosRipper(Transform).", 2);
                                        dialog.Option("BuY CatBellLevel 5.", 3);
                                        dialog.Option("BuY SummonFox.", 4);
                                        dialog.Option("BuY SummonCrane.", 5);
                                        dialog.Option("BuY SummonPanda.", 6);
                                        dialog.Option("BuY SummonVoltaicWarg.", 7);
                                        dialog.Option("Have a good day.", 255);
                                        dialog.Send();
                                        break;
                                    }
                                #region Pets
                                case 1:
                                    {
                                        if (client.Entity.ConquerPoints < 1200)
                                        {
                                            dialog.Text("You don't have 1200 ConquerPoints");
                                            dialog.Option("Thank you master.", 255);
                                            dialog.Send();
                                            return;
                                        }
                                        if (client.Entity.ConquerPoints >= 1200)
                                        {

                                            if (!client.AddSpell(LearnableSpell(12470)))
                                            {
                                                dialog.Text("You already know this skill.");
                                                dialog.Option("Thank you master.", 255);
                                                dialog.Send();
                                            }
                                            else
                                            {
                                                client.Entity.ConquerPoints -= 1200;
                                            }
                                        }
                                        break;
                                    }
                                case 2:
                                    {
                                        if (client.Entity.ConquerPoints < 1200)
                                        {
                                            dialog.Text("You don't have 1200 ConquerPoints");
                                            dialog.Option("Thank you master.", 255);
                                            dialog.Send();
                                            return;
                                        }
                                        if (client.Entity.ConquerPoints >= 1200)
                                        {

                                            if (!client.AddSpell(LearnableSpell(12480)))
                                            {
                                                dialog.Text("You already know this skill.");
                                                dialog.Option("Thank you master.", 255);
                                                dialog.Send();
                                            }
                                            else
                                            {
                                                client.Entity.ConquerPoints -= 1200;
                                            }
                                        }
                                        break;
                                    }
                                case 3:
                                    {
                                        if (client.Entity.ConquerPoints < 1200)
                                        {
                                            dialog.Text("You don't have 1200 ConquerPoints");
                                            dialog.Option("Thank you master.", 255);
                                            dialog.Send();
                                            return;
                                        }
                                        if (client.Entity.ConquerPoints >= 1200)
                                        {

                                            if (!client.AddSpell(LearnableSpell(12610)))
                                            {
                                                dialog.Text("You already know this skill.");
                                                dialog.Option("Thank you master.", 255);
                                                dialog.Send();
                                            }
                                            else
                                            {
                                                client.Entity.ConquerPoints -= 1200;
                                            }
                                        }
                                        break;
                                    }
                                case 4:
                                    {
                                        if (client.Entity.ConquerPoints < 1200)
                                        {
                                            dialog.Text("You don't have 1200 ConquerPoints");
                                            dialog.Option("Thank you master.", 255);
                                            dialog.Send();
                                            return;
                                        }
                                        if (client.Entity.ConquerPoints >= 1200)
                                        {

                                            if (!client.AddSpell(LearnableSpell(12020)))
                                            {
                                                dialog.Text("You already know this skill.");
                                                dialog.Option("Thank you master.", 255);
                                                dialog.Send();
                                            }
                                            else
                                            {
                                                client.Entity.ConquerPoints -= 1200;
                                            }
                                        }
                                        break;
                                    }
                                case 5:
                                    {
                                        if (client.Entity.ConquerPoints < 1200)
                                        {
                                            dialog.Text("You don't have 1200 ConquerPoints");
                                            dialog.Option("Thank you master.", 255);
                                            dialog.Send();
                                            return;
                                        }
                                        if (client.Entity.ConquerPoints >= 1200)
                                        {
                                            if (!client.AddSpell(LearnableSpell(12030)))
                                            {
                                                dialog.Text("You already know this skill.");
                                                dialog.Option("Thank you master.", 255);
                                                dialog.Send();
                                            }
                                            else
                                            {
                                                client.Entity.ConquerPoints -= 1200;
                                            }
                                        }
                                        break;
                                    }
                                case 6:
                                    {
                                        if (client.Entity.ConquerPoints < 1200)
                                        {
                                            dialog.Text("You don't have 1200 ConquerPoints");
                                            dialog.Option("Thank you master.", 255);
                                            dialog.Send();
                                            return;
                                        }
                                        if (client.Entity.ConquerPoints >= 1200)
                                        {
                                            if (!client.AddSpell(LearnableSpell(12040)))
                                            {
                                                dialog.Text("You already know this skill.");
                                                dialog.Option("Thank you master.", 255);
                                                dialog.Send();
                                            }
                                            else
                                            {
                                                client.Entity.ConquerPoints -= 1200;
                                            }
                                        }
                                        break;
                                    }
                                case 7:
                                    {
                                        if (client.Entity.ConquerPoints < 1200)
                                        {
                                            dialog.Text("You don't have 1200 ConquerPoints");
                                            dialog.Option("Thank you master.", 255);
                                            dialog.Send();
                                            return;
                                        }
                                        if (client.Entity.ConquerPoints >= 1200)
                                        {
                                            if (!client.AddSpell(LearnableSpell(12050)))
                                            {
                                                dialog.Text("You already know this skill.");
                                                dialog.Option("Thank you master.", 255);
                                                dialog.Send();
                                            }
                                            else
                                            {
                                                client.Entity.ConquerPoints -= 1200;
                                            }
                                        }
                                        break;
                                    }
                                #endregion Pets
                            }
                            break;
                        }
                    #endregion

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